Most of the assets were made using Aseprite, but the CGs I drew in Easy Paint Tool SAI and later converted to 256-colour images using Aseprite. (I also draw high resolution art in Clip Studio Paint, but haven't used it for Lavender specifically.)
For sound effects I usually download sounds off of Freesound.org, but depending on what I can find I sometimes edit it (usually trimming silences or isolating a short snippet from a longer recording) using Audacity where needed. I also use Audacity to convert music formats when needed, but don't typically edit music any further as I'm by no means a musician.
Hellooo, thanks so much for the detailed reply! Yes, it was really helpful! I played Lavender a couple of years back and really enjoyed it! Great game :)
This was such a fun game! I loved the twist, although I don't quite understand it (can't spoil, sorry). I'm a bit slow, but I think I get it! Definitely going on my replays.
Hello, would you mind if I also download the descriptions and reference images&videos to my personal archive? It helps me manage my files and remember what the game is about in a few months.
Feel free to save anything as references from this game, I don't mind at all! I can't speak for any let's play videos and fanart, but as far as game assets and screenshots from this page are concerned you can do what you want with them for private use.
The only things I am staunchly opposed to is AI training using my work or any of said work being sold without permission.
Love this game! An interesting twist on my long-time favorite fairytale, and the puzzles were very fun for my brain. Now I'll be thinking about Lavender and where her story might go for the rest of the day. (Psst! Also love the matching theme with all the named characters!)
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I want to create a video game of my own using Godot. How did you make the assets for your game?
Most of the assets were made using Aseprite, but the CGs I drew in Easy Paint Tool SAI and later converted to 256-colour images using Aseprite. (I also draw high resolution art in Clip Studio Paint, but haven't used it for Lavender specifically.)
For sound effects I usually download sounds off of Freesound.org, but depending on what I can find I sometimes edit it (usually trimming silences or isolating a short snippet from a longer recording) using Audacity where needed. I also use Audacity to convert music formats when needed, but don't typically edit music any further as I'm by no means a musician.
I hope this helps!
Hellooo, thanks so much for the detailed reply! Yes, it was really helpful! I played Lavender a couple of years back and really enjoyed it! Great game :)
This was such a fun game! I loved the twist, although I don't quite understand it (can't spoil, sorry). I'm a bit slow, but I think I get it! Definitely going on my replays.
Flower puzzle solve steps
1-3-2
1-2-3
2-1-2
3-2-1
Hello, would you mind if I also download the descriptions and reference images&videos to my personal archive? It helps me manage my files and remember what the game is about in a few months.
Feel free to save anything as references from this game, I don't mind at all! I can't speak for any let's play videos and fanart, but as far as game assets and screenshots from this page are concerned you can do what you want with them for private use.
The only things I am staunchly opposed to is AI training using my work or any of said work being sold without permission.
Is the dev even still active?
I have no projects I am ready to announce, but I check messages on itch.io every so often.
Love this game! An interesting twist on my long-time favorite fairytale, and the puzzles were very fun for my brain. Now I'll be thinking about Lavender and where her story might go for the rest of the day. (Psst! Also love the matching theme with all the named characters!)